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Crackdown 3

Crackdown 3
Crackdown 3 cover.jpg
Developer(s) Reagent Games
Sumo Digital
Cloudgine
Publisher(s) Microsoft Studios
Director(s) David Jones
Writer(s) Joseph Staten
Series Crackdown
Engine Unreal Engine 4
Platform(s) Microsoft Windows
Xbox One
Release Q4 2017
Genre(s) Action-adventure
Mode(s) Single-player, multiplayer

Crackdown 3 is an upcoming open world action-adventure video game for Microsoft Windows and Xbox One with development being headed by British developer Reagent Games, a studio led by former Realtime Worlds head and series creator David Jones, and published by Microsoft Studios. Continuing the series seven years after the release of 2010's Xbox 360 video game Crackdown 2, the third title focuses on Microsoft Azure-powered mass scale destruction that enables everything in the game to be destroyed.

Largely retaining the sandbox elements from the past games, Crackdown 3 will feature destructible environments which can be triggered by players.

The game was announced at Microsoft's press conference at the Electronic Entertainment Expo 2014 in June 2014, as an Xbox One exclusive. While the game was still at an early stage at the time of its reveal, Microsoft's Phil Spencer said that the title came about from talks with Dave Jones who, after leaving Realtime Worlds, joined Cloudgine, a software company that is developing technology allowing game developers to take advantage of cloud computing features. Cloudgine had been previously rumored to be a core part of the Xbox One software, with their software used in a technology demonstration at a Microsoft developer's conference in April 2014, demonstrating the use of cloud computer to speed up the physics modeling and rendering in a fully destructible city environment. Spencer revealed that the demo world was the start of this newest Crackdown title, with ability to destroy any part of the city expected to be carried over to the final game. According to Spencer, Cloudgine will help to develop the core engine, while Reagent Games, a studio located in close proximity to Cloudgine, will develop the gameplay and art assets for the game. Microsoft Studios' creative director Ken Lobb asserted that the game will only be called Crackdown instead of Crackdown 3, stating that the game is set in the future of the first game but represents an alternate timeline from what Crackdown 2 provided.


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