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Crackdown (series)

Crackdown
Crackdown logo.png
Genres Third-person shooter, sandbox, action adventure
Developers Realtime Worlds
Ruffian Games
Reagent Games
Publishers Microsoft Studios
Platforms Xbox 360, Xbox One, Microsoft Windows
First release Crackdown
February 20, 2007
Latest release Crackdown 2
July 6, 2010

Crackdown is a series of open world action adventure video games created by David Jones, with each game being developed by different companies and published by Microsoft Studios. The series takes place in a futuristic dystopian city controlled and enforced by a secret organization called the Agency. The games center on the Agency's super soldiers known as Agents as they fight threats ranging from various criminal syndicates, a terrorist group known as the Cell, and zombie-like monsters called Freaks.

The first game of the series Crackdown was developed by Realtime Worlds and released on February 20, 2007, and a sequel called Crackdown 2 was released on July 6, 2010, this time developed by Ruffian Games. Both games were developed and released exclusively for the Xbox 360. An upcoming third installment Crackdown 3 is currently in development by Reagent Games and is set to be released on 2017 for Xbox One and Microsoft Windows. Although Crackdown was originally released with access codes for the Halo 3 multiplayer beta to boost its sales, the game itself has been met with positive critical reception and won several video game awards. Critics praised the sandbox style third-person shooter for allowing the ability to cause massive destruction in a non-linear gameplay, while also criticizing the series for lacking an actual story. The series has garnered positive reception and commercial success, as well as being ranked as one of the best open world videogames of all time.

The first Crackdown game was released on February 20, 2007 for the Xbox 360 console. Originally developed for the Xbox console in 2002, Microsoft suggested in 2004 that Realtime Worlds release the game for their upcoming new console. A demo was showcased in the 2006 E3 Convention. Due to the waving interest in player testers during the game's late development, Microsoft decided to release it with access codes to the Halo 3 multiplayer beta to help its sales during release.


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