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Computer Entertainment Rating Organization

Computer Entertainment Rating Organization
Non-profit
Industry Organization and rating system
Founded July 2002; 14 years ago (2002-07)
Headquarters Chiyoda, Tokyo, Japan
Area served
Japan
Website www.cero.gr.jp

The Computer Entertainment Rating Organization (特定非営利活動法人コンピュータエンターテインメントレーティング機構 Tokutei Hieiri Katsudō Hōjin Konpyūta Entāteinmento Rētingu Kikō?) (CERO) is a Japanese entertainment rating organization based in Tokyo that rates video game content in console games with levels of rating that informs the customer of the nature of the product and for what age group it is suitable. It was established in July 2002 as a branch of Computer Entertainment Supplier's Association, and became an officially recognized nonprofit organization in 2003. Personal computer games (including dating sims, dōjin soft, eroge, and visual novels) are rated by a different organization, the Ethics Organization of Computer Software (EOCS).

On March 1, 2006, CERO implemented the latest revision of its ratings system. The symbols that CERO uses are stylized depictions of letters, meant to convey at a glance, a game's suitability for minors:

In April 2005, CERO defined the following "content descriptor icons". These icons are displayed on the back of all packages except on those rated "A" or "Education & Database".

According to Kazuya Watanabe, CERO's senior director, the group of assessors is composed of three "regular people, unaffiliated with the game industry". They are trained by rating past games. The ratings process is determined by 30 different types of content ranging from sexual content to violence. In addition six types of content are not allowed. Each content is rated using the A to Z scale that the labels use. After the group evaluates the game, the results are sent to CERO's main office where the final rating attempts to use the majority of the evaluators' ratings.


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