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Code 18

Code_18
The cover art features five stylized female characters wearing school uniforms, with a sky as the background.
Cover art, featuring (clockwise from top left) Arika, Hikari, Nanari, Yuzu, and Tamaki
Developer(s) Cyberfront
Publisher(s) Cyberfront
Series Infinity
Platform(s) PlayStation Portable
Xbox 360
Microsoft Windows
Release PSP, Xbox 360
  • JP: September 29, 2011
Microsoft Windows
  • JP: December 21, 2012
Genre(s) Visual novel
Mode(s) Single-player
Review score
Publication Score
Famitsu 26/40 (7, 7, 6, 6)

Code_18 is a visual novel video game developed by Cyberfront and released on September 29, 2011 for the PlayStation Portable and Xbox 360. The game was later ported to Microsoft Windows. The game is the fifth entry in the Infinity series, which also includes Never 7: The End of Infinity, Ever 17: The Out of Infinity, Remember 11: The Age of Infinity, and 12Riven: The Psi-Climinal of Integral. The game follows Hayato Hino, a high school student who receives voice messages from the future on his phone, and is stuck in a loop, repeating a month of his life over and over again.

Cyberfront bought the rights to the Infinity series after its previous developer, KID, closed down. The game's writing was done by the group Run & Gun, while the sound production was handled by the band Milktub. While the development team had originally planned to use a theme of "escape from an enclosed space" similarly to previous Infinity games, it was changed due to concerns of the size of the game's audience, and was seen as a reboot of the series.

As with the rest of the Infinity series, Code_18 is a visual novel in which the player makes progress through the linear story by talking to characters and listening to dialogue. The player is able to fast-forward past text. Disposing of the escape scenarios of earlier Infinity games, the core gameplay features the player character Hayato Hino exploring his school environment and interacting with five female characters with whom he can develop relationships. The state of Hayato's relationships with available female characters, together with choices made during the story, can alter the flow of events to a degree; some options can trigger non-canon bad endings for characters, and the game's full ending is altered depending on whom Hayato has romanced.


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