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Clock Tower (series)

Clock Tower
Clock Tower series logo.png
Genres Point-and-click adventure, survival horror
Developers Human Entertainment, Capcom, Sunsoft
Publishers ASCII Entertainment, Agetec, Capcom
Creators Hifumi Kono
Platforms Super Famicom, PlayStation, PlayStation 2, Windows, WonderSwan
Platform of origin Super Famicom
First release Clock Tower
September 14, 1995
Latest release Clock Tower 3
December 12, 2002

Clock Tower is a survival horror point-and-click adventure video game series created by Hifumi Kono. The series includes four games in total. The first three were developed by Human Entertainment: Clock Tower (1995), Clock Tower (1996), and Clock Tower II: The Struggle Within (1998). The first was released exclusively in Japan for the Super Famicom, while the latter two were PlayStation titles which saw localization outside Japan. The fourth and most recent title, Clock Tower 3 (2002), was co-developed by Sunsoft and Capcom for the PlayStation 2. Gameplay in the series generally involves the player hiding and escaping from enemy pursuers without any weapons to defeat them. The Scissorman is a reoccurring antagonist and sometimes the sole enemy in the game.

Kono's inspiration for the first Clock Tower title came from watching Italian film director Dario Argento's horror films, and perhaps most notably his film Phenomena (1985). The game began as an experimental project with a low budget and small staff. It sold well to prompt a direct sequel which competed with Capcom's Resident Evil (1996). The third game in the series was not directed by Kono and was a critical failure. Human Entertainment went out of business in 2000, after which Sunsoft purchased the Clock Tower intellectual property. They would go on to develop Clock Tower 3 with Capcom which received mixed reviews and was a commercial failure.


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