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Civilization V: Gods & Kings

Civilization V: Gods & Kings
Gods&KingsBoxArt.jpg
Developer(s) Firaxis Games
Publisher(s) 2K Games (Windows)
Aspyr (OS X, Linux)
Distributor(s) Take-Two Interactive (Windows)
Mac Game Store (Macintosh)
Valve Corporation (Linux)
Designer(s) Ed Beach
Series Civilization
Platform(s) Microsoft Windows, Mac OS X, Linux,
Cloud (OnLive)
Release date(s)
  • NA: June 19, 2012
  • WW: June 22, 2012
Genre(s) Turn-based strategy, 4X
Mode(s) Single-player, multiplayer
Aggregate score
Aggregator Score
Metacritic 80/100 (53 reviews)
Review scores
Publication Score
G4 4/5
Giant Bomb 4/5 stars
IGN 9.0/10

Sid Meier's Civilization V: Gods & Kings is the first official expansion pack for the turn-based strategy video game Civilization V. It was released on June 19, 2012 in North America, and on June 22, 2012 in the rest of the world. It adds both religion and espionage mechanics to the game as well as reworking the combat and diplomacy features. It is available either in disc form or as download content via Steam.

Gods & Kings includes 27 new units, 13 new buildings, nine new wonders, two new eras, and nine new playable civilizations. A new religion mechanic featuring a "faith" resource allows players to found their own religion which they can grow into a "world-spanning fully customized religion." Diplomacy has been reworked to include espionage, foreign embassies, and new types of city-states (religious and mercantile). City-states also feature a new quest system and strategic importance. Additionally, the combat system has been re-worked to include smarter AI, an expanded early modern era, and enhanced naval combat featuring Great Admiral and melee naval units. Gods & Kings adds an additional 52 Steam achievements to Civilization V.

Three new scenarios are included in the expansion: "Fall of Rome", focusing on the decline of the Roman Empire; "Into the Renaissance", focusing on religion in the Middle Ages into the Renaissance era; and "Empires of the Smoky Skies", a Victorian steampunk scenario.

Gods & Kings reintroduces a religion mechanic to the series. Players are able to found a religion and customize its various beliefs, resulting in differing in-game benefits, through the cultivation of a "faith" resource similar to how culture and science already function in the game. The use of Great Prophet, missionary, and inquisitor units also allows players to spread and control their chosen religion. Religion will feature prominently in the first two-thirds of the game, affecting diplomacy and international relations, but its effect will taper off as players approach the modern era. Gods & Kings includes eleven religions: Buddhism, Christianity, Confucianism, Hinduism, Islam, Judaism, Shinto, Sikhism, Taoism, Tengrism and Zoroastrianism. However, the player has the option to rename a religion as they wish.


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