*** Welcome to piglix ***

Chuck Rock

Chuck Rock
Chuck Rock
European Sega Mega Drive cover
Developer(s) Core Design
Publisher(s) Core Design
Virgin Interactive
Sony Imagesoft
Krisalis Software
Composer(s) Matthew Simmonds (Amiga)
Martin Iveson (Mega-CD)
Matt Furniss (Mega Drive)
Steve Collett (SNES)
Platform(s) Archimedes, Amiga, CD32, Atari ST, C64, Game Boy, Game Gear, Mega-CD, Mega Drive, Master System, SNES
Release
Genre(s) Platform game
Mode(s) Single-player
Aggregate score
Aggregator Score
GameRankings 68.75% (GEN)

63.00% (SNES)

50.00% (SCD) (1 review)
Review score
Publication Score
Sega Master Force 91%

Amiga

Atari ST

Commodore 64

Game Gear

Genesis

Master System

SNES

Game Boy

Sega CD

CD32

Chuck Rock is a 1991 slapstick side-scrolling platform video game developed and published by Core Design for the Atari ST and Amiga computers. A Commodore 64 port followed in 1992 and an Amiga CD32 version in 1994. The game was subsequently published by Krisalis Software for the Acorn Archimedes. Virgin Interactive published the game for the Sega Mega Drive/Genesis, Master System, and the Game Gear. Sony Imagesoft published the game for the Sega Mega-CD, Super NES, and Game Boy.

The character of Chuck Rock was an early mascot for Core Design before the introduction of Lara Croft in the 1996 game Tomb Raider, and the character of Chuck Rock himself and his family even featured in some UK comic books of the 1990s.

Chuck Rock spawned two video game sequels.

The setting of the game is a fantasy prehistorical Stone Age-era world that is shared by both neanderthals, woolly mammoth, saber-tooth tigers, dinosaurs, and various assorted wild primeval monsters such as prehistoric mammals, giant insects, man-eating plants, and other exotica; thus, the setting is similar to that of films such as One Million Years B.C., or television shows such as The Flintstones or Dinosaurs.


...
Wikipedia

...