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Chrono (series)

Chrono
Genres Role-playing
Developers Square (now Square Enix)
Publishers Square (now Square Enix)
Composers Yasunori Mitsuda
Platforms Super NES, PlayStation, Nintendo DS, i-mode, iOS, Android
Platform of origin Super NES
First release Chrono Trigger (Super NES)
March 11, 1995
Latest release Chrono Trigger (Android)
December 22, 2011

The Chrono (クロノ?) series is a video game franchise developed and published by Square (now Square Enix). It began in 1995 with the time travel role-playing video game Chrono Trigger, which spawned two continuations, Radical Dreamers: Nusumenai Hōseki, and Chrono Cross. A promotional anime called Dimensional Adventure Numa Monjar and two ports of Chrono Trigger were also produced. As of March 31, 2003, Chrono Trigger was Square Enix's 12th best-selling game, with with 2.65 million units shipped. Chrono Cross was the 24th, with 1.5 million units. By March 2011, the two games sold over 5.3 million units combined. The games in the series have been called some of the greatest of all time, with most of the praise going towards Chrono Trigger. The series' original soundtracks, composed by Yasunori Mitsuda, have also been praised, with multiple soundtracks being released for them.

Chrono Trigger was produced in 1995 by Kazuhiko Aoki and directed by Akihiko Matsui, Yoshinori Kitase and Takashi Tokita. The development of the game was dubbed the "Dream Project", because it was headed by a "Dream Team" composed of supervisor Hironobu Sakaguchi, of Final Fantasy fame, as well as freelance supervisor Yuji Horii and character designer Akira Toriyama, both of Dragon Quest fame. Yuuji Horii worked on the general outline of the story; as a fan of time travel fictions, such as the TV series The Time Tunnel, he focused on a theme of time travel for Chrono Trigger. The outline was then finalized by story planner and script writer Masato Kato.


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