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Chris Melissinos

Christopher Melissinos
Chris Melissinos.jpg
Christopher Melissinos
Citizenship American
Greek
Fields Computer gaming
Computer science
Institutions Sun Microsystems
Known for Chief Gaming Officer at Sun
Founder of Javagaming.org
Guest Curator and Creator of "The Art of Video Games" at the Smithsonian American Art Museum
Notable awards 13th Annual Game Developers Choice Awards - Industry Ambassador

Christopher Robert Melissinos is a leading figure in the Java community. He served as Sun Microsystems' Chief Evangelist and Chief Gaming Officer. During his tenure at Sun, he was responsible for the creation of their Game Technologies Group and was a driving political force behind the formation of several open source Java gaming technologies including Project Darkstar, and Java bindings for OpenGL, OpenAL and Jinput.

Melissinos is a prolific speaker, regularly speaking at conferences such as the Consumer Electronics Show, Electronic Entertainment Expo, Game Developers Conference, Harvard's Cyberposium, JavaTM Conference in Milan, Italy, and Ziff-Davis's Electronic Gaming Summit. He was also the host of JavaOne in 2009.

In 2009, Chris Melissinos founded the PastPixels organization to start and focus on the long term preservation of video games and related ephemera. Stemming from his lifelong collecting, since the early 1970s, and building upon his work in the video games industry for more than 15 years, PastPixels was created as an entity for him to pursue preservation projects. The first of these projects to be completed was "The Art of Video Games" for the Smithsonian American Art Museum in Washington, DC.

"The Art of Video Games" exhibition opened at the Smithsonian American Art Museum on March 16, 2012 and closed on September 30, 2012. This exhibition became one of the most successful exhibitions in the history of the museum, attracting more than 23,000 visitors during its opening weekend and more than 680,000 visitors in its 6-month run at the museum.

The exhibit's goal was to examine the influence of art and popular culture on video games, and the subsequent reflection of video games on culture with titles spanning over four decades of gaming. Chris Melissinos is the exhibit curator and he assembled an advisory group made up of experts, developers, and journalists in the interactive entertainment industry. to offer suggestions and opinions in the structure of the exhibition.


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