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Catechumen (video game)

Catechumen
Catechumen Box Art Large.jpg
North American cover art for Catechumen
Developer(s) N'Lightning Software
Publisher(s) N'Lightning Software
Director(s) Christopher Perkins
Producer(s) Ralph Bagley
Designer(s) Kristopher Horton
Programmer(s)
  • Kristopher Horton
  • Nat Weiss
  • Michael LaRue
Artist(s)
  • Andy Anderson
  • Keith Cawthorne
  • Linda Sturgeon
  • Chris Hill
  • Codi Spodnik
  • Verin G. Lewis
Writer(s)
  • Andrew J. Sheiden
  • Doug Beale
Composer(s)
  • Sea of Glass
  • Mark T. Johnson
  • Gary W. Richards
  • Dan Donahoe
  • Stuart Amrhein
  • Ralph Bagley
Engine Genesis3D
Platform(s) Microsoft Windows
Release
  • NA: September 27, 2000
Genre(s) Action, first-person shooter
Mode(s) Single-player

Catechumen (/ˌkætəˈkjuːmən/) is a 3D Roman first-person shooter video game developed by the now defunct N'Lightning Software and released in 2000. Catechumen is one of the highest budgeted Christian video games ever created. N'Lightning Software spent nearly $830,000 in the development of Catechumen, although the game's disappointing sales along with its spiritual successor released in 2001, Ominous Horizons: A Paladin's Calling, eventually led to the company's disbandment.

According to N'Lightning Software's founder Ralph Bagley, investors were initially hesitant to fund Catechumen until after the Columbine High School massacre on April 20, 1999. The two perpetrator's tendencies to play violent video games made a lower-violence video game alternative appealing to investors.

The game's opening cutscene reveals that the player's mentor and brethren have been captured by demon-possessed Roman soldiers and locked in the deepest Roman catacombs. Being a Catechumen, it is the player's job to delve into the Roman catacombs to free them. With the help of various angels, the player eventually frees his brethren at the end of the game by banishing the leader of the demons, Satan, back into the underworld.

Catechumen's first-person shooter gameplay is similar in many respects to Quake. The player travels through 18 different levels that progressively get darker and more demonic. The first levels take place in Rome and around the Roman Colosseum. As the player ventures deeper and deeper into the Roman catacombs, he eventually reaches Hell itself. As the player progresses, he receives weapons of increasing power, given to him by different angels. The game features a total of 8 beam-shooting swords and staffs that function similarly to laser guns.


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