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Cards Against Humanity

Cards Against Humanity
Cards-Against-Humanity.jpg
Designers Josh Dillon, Daniel Dranove, Eli Halpern, Ben Hantoot, David Munk, David Pinsof, Max Temkin, Eliot Weinstein
Publisher Cards Against Humanity LLC
Release date May 2011; 5 years ago (2011-05)
Players 3–20+
Age range 17+
Cards 550+
Deck Dedicated
Playing time 25–90 minutes+
Website www.cardsagainsthumanity.com

Cards Against Humanity is a party game in which players complete fill-in-the-blank statements using words or phrases typically deemed as offensive, risqué or politically incorrect printed on playing cards. The game is available as a free download that players can print to create their own cards, and also available to purchase as a published hard copy. Its development originated from the successful Apples to Apples card game released years earlier and a Kickstarter campaign and received acclaim for its simple concept backed up by its satirical content. The game is available under a Creative Commons license BY-NC-SA. Its title references the phrase "crimes against humanity", reflecting its politically incorrect content.

Cards Against Humanity was created by a group of Highland Park High School alumni as a party game for a New Year's Eve celebration. Heavily influenced by the popular Apples to Apples card game, it was initially named Cardenfreude and involved a group of players writing out the most abstract and, often, humorous response to the topic question. The name was later changed to Cards Against Humanity, with the answers pre-written on the white cards known today. Co-creator Ben Hantoot cited experiences with various games such as Magic: The Gathering, Balderdash, and Charades as inspiration, also noting that Mad Libs was "the most direct influence" for the game

The game was financed with a Kickstarter crowdfunding campaign and influenced by a previous crowd-funded campaign for a book on the design of the Obama campaign. The campaign started on December 1, 2010; it met its goal of $4,000 in two weeks. The campaign ended on January 30, 2011 and raised over $15,000; just under 400% of its original goal. With this additional money raised towards the game, the creators added fifty more cards to the game itself.


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