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CarPlay

CarPlay
IOS in the Car Icon.png
CarPlayapple.jpeg
Screenshot of CarPlay running iOS 9
Original author(s) Apple Inc.
Developer(s) Apple Inc.
Initial release March 10, 2014; 2 years ago (2014-03-10)
Stable release
10.2.1 / January 23, 2017; 34 days ago (2017-01-23)
Development status Active
Operating system iOS
Platform iPhone 5
iPhone 5C
iPhone 5S
iPhone 6
iPhone 6 Plus
iPhone 6S
iPhone 6S Plus
iPhone SE
iPhone 7
iPhone 7 Plus
Available in English
Type Telematics
License Proprietary commercial software
Website www.apple.com/ios/carplay

CarPlay is an Apple standard that enables a car radio or head unit to be a display and controller for an iPhone. It is available on all iPhone 5 and later with at least iOS 7.1.

Most worldwide vehicle manufacturers have said they will be incorporating CarPlay into their infotainment systems over time. CarPlay can also be retrofitted to most vehicles with aftermarket vehicle audio hardware.

According to Apple's website, all major vehicle manufacturers are partnering with CarPlay.

CarPlay provides access to Apple apps such as Phone, Music, Apple Maps, iMessage, iBooks, and Podcasts, as well as third-party apps such as iHeartRadio, Radioplayer, At Bat, Spotify, CBS Radio, Rdio, Overcast, Audiobooks.com, and Audible. Developers must apply to Apple for entitlement to develop CarPlay-enabled apps.

Cars with CarPlay are available from the following brands:

Other brands with no models with CarPlay but which Apple says is partnering "in supporting CarPlay include:

Aftermarket head units can be purchased from Alpine, Kenwood, Pioneer, and JVC.

The concept of CarPlay (and subsequently Android Auto) was based on the little known (and used) Apple iOS 4 feature called "iPod Out" that was the result of a joint development between the BMW Group's Technology Office USA in Palo Alto, California, and Apple Inc. The result of several years of exploratory cooperation, iPod Out enabled vehicles with the necessary infrastructure to "host" the analog video and audio from a supporting iOS device while receiving inputs, such as button presses and knob rotations from a car's infotainment system, to drive the "hosted" user interface in the vehicle's built-in display. The iOS feature was first announced during WWDC in 2010 and first shipped as an implemented infrastructure in BMW Group vehicles starting in early 2011. The BMW and Mini option was called "PlugIn" and paved the way for the first cross-OEM platforms, introducing the concept of requiring a car-specific interface for apps (as opposed to MirrorLink's simple and insufficient mirroring of what was shown on the smartphone's screen).


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