Burning Fight | |
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Front cover of North American Burning Fight package (Neo-Geo AES)
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Developer(s) | SNK |
Publisher(s) | SNK |
Designer(s) | Eikichi Kawasaki (producer) |
Platform(s) | Arcade, Neo Geo AES, Neo Geo CD, Wii Virtual Console |
Release | |
Genre(s) | Beat 'em up |
Mode(s) | Up to 2 players simultaneously |
Arcade system | SNK Neo-Geo MVS hardware |
CPU | 68000 (@ 12 MHz) Z80(@ 4 MHz) |
Display | Raster, 320 x 224 pixels (Horizontal), 4096 colors |
Review scores | |
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Publication | Score |
CVG | 92/100 |
neXGam | 6.8/10 |
92/100 |
Burning Fight (バーニングファイト?) is a beat 'em up arcade game released by SNK in 1991 for the Neo Geo MVS system. Introduced to capture a share in the then-popular beat-'em-ups market, it was meant to compete with Technōs' Double Dragon, the leader of the genre at the time. Three years after its release in the arcades and on the Neo Geo AES, it was released on Neo Geo CD as the only other home version.
The game is produced by Eikichi Kawasaki, one of SNK's founders and the man behind various well-known SNK titles, such as Fatal Fury and Samurai Shodown series.
A re-released version of Burning Fight is included in SNK Arcade Classics Vol. 1, which was released for the PlayStation 2, PlayStation Portable and Wii in 2008.
Burning Fight follows a formula and concepts commonly seen in titles of this genre, such as Streets of Rage, Double Dragon and Final Fight : balanced character selection, objects and weapons found on the ground cause greater damage to opponents, and semi-interactive environments (players can damage objects like phone booths and street signs along the way). The game is set in a fictional version of Osaka city (during a train station scene the platform even shows an "Umida" station sign).