Buriki One | |
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Developer(s) | SNK |
Publisher(s) | SNK |
Designer(s) | SNK |
Platform(s) | Hyper Neo Geo 64 |
Release date(s) | May 21, 1999 (JP) |
Genre(s) | Versus Fighting |
Mode(s) | Up to 2 players simultaneously |
Cabinet | Upright |
Arcade system | Hyper Neo Geo 64 |
Display | Raster, 512 x 432 (Horizontal), 4096 colors |
Buriki One: World Grapple Tournament '99 in Tokyo, otherwise known simply as Buriki One, is a 3D competitive fighting game produced by SNK and released as a coin-operated arcade game in 1999. It is the seventh and final game developed for SNK's short-lived Hyper Neo Geo 64 hardware and like most games released for the platform, it has never been officially ported to home consoles. It was planned for release for the PS1 platform but was never officially released.
The control system uses two buttons for movement, keeping the player on a 2-D axis, despite the 3D arena. Pressing the left button moves the character in the left direction, pressing the right moves in that respective direction. Double tapping each button produces a dash in each corresponding direction for evasion and closing distance. Pressing both buttons makes the character block.
By using the joystick, the player can execute attacks of varying damage levels. By pressing in the forward direction, the player executes a medium attack, up forward a stronger attack, and down, forward is the weakest, but fastest attack. By combining various combinations of the movement of the stick, a special attack is performed for increased damage. Unlike the 2-D iterations, however, no ranged attacks are present, keeping the preferred fighting distance between players at close quarters.
A fighter can win by knocking out his opponent, forcing his opponent to surrender, or by winning a judgment by a panel of three judges if time runs out. The judges are allowed to cast ballots for either fighter or a tie ballot that does not contribute to the decision. A tie will force a player to either give up or buy a continue. Should a fighter fall outside of the ring, the fight is paused until both fighters are sent back into the ring to resume the fight.
It's Spring 1999... Fighters from across the world gather at the Tokyo Dome to compete in the World Grapple Tournament. Each contender has their own fighting discipline, ranging from the popular styles of Boxing, Karate and Professional wrestling, to the lesser known arts of Aikido, T'ai chi and Muay Thai. Finally, they have the chance to prove which martial art conquers all!