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Bomberman 64: The Second Attack

Bomberman 64: The Second Attack!
Bomberman64sa box.jpg
North American Nintendo 64 cover art
Developer(s) Hudson Soft
Publisher(s) Vatical Entertainment
Director(s) Satoru Sugimoto
Koji Innami
Producer(s) Tadahiro Nakano
Hiroyuki Mikami
Composer(s) Tomohiko Kira
Yasunori Mitsuda
Hidenobu Otsuki
Tomori Kudo
Hiroyo Yamanaka
Yoshitaka Hirota
Kenji Hiramatsu
Series Bomberman
Platform(s) Nintendo 64
Release date(s)
  • JP: December 3, 1999
  • NA: May 28, 2000
Genre(s) Action
Mode(s) Single-player, multiplayer
Aggregate score
Aggregator Score
GameRankings 69%
Review scores
Publication Score
AllGame 3.5/5 stars
GameSpot 5.2 out of 10
IGN 5.3 out of 10
Nintendo Power 8 out of 10

Bomberman 64: The Second Attack!, known in Japan as Baku Bomberman 2 (爆ボンバーマン2 Baku Bonbāman Tsū?, lit. "Explosive Bomberman 2"), is an action game and a sequel to Bomberman 64 released in 1997. The game was never released in Europe.

In many aspects, the game plays identical to Bomberman 64 with features such as the ability to make bombs bigger. As opposed to the circular explosions of the first Nintendo 64 title, the explosions in The Second Attack are the traditional cross "+" shape, and is the explosion style for almost all the attribute bombs.

In addition to these, Second Attack brought many new features to the game as well, such as:

In The Second Attack, Bomberman finds a mysterious egg while celebrating his victory over Altair and Sirius on a hot spring planet and decides to take it with him while exploring space in his ship. One day, however, Bomberman's ship gets sucked into a black hole, and he wakes up to find himself in a jail. While in jail, the egg suddenly begins to hatch. The creature inside turns out to be a charabom named Pommy. With the help of Pommy, Bomberman is able to escape.

Bomberman learns there are some elemental crystals being collected by the evil Rukifellth, and the Astral Knights, that hold the current crystals. They are missing the fire crystal which Bomberman has. It's up to Bomberman and Pommy to stop the new evil and retrieve the crystals. Along the way, he meets Lilith, a girl apparently working toward the same goal he is. He subsequently encounters her several more times throughout the game.

Little does Bomberman know that one of the knights is none other than Regulus (now under the name Bulzeeb), who still hasn't forgotten their last battle and his vow to settle their differences once and for all.

Once Bomberman defeats most, if not all of the knights, the way opens to Warship Noah, the cause of the black hole and the HQ of the BHB army. Inside, he faces his toughest challenges, including fighting Lilith, now possessed by the goddess Mihaele (a female derivation of Michael (archangel)), Rukifellth, whom it is revealed has been possessed by the demon Sthertoth all along (who kills Regulus), and finally Sthertoth himself (name possibly derived from the Greek demon Stheno or the gods Set and Thoth). If Bomberman goes to the final confrontation without defeating all bosses first, Sthertoth will be impossible to defeat, resulting in a bad ending. Otherwise, the true final boss of the game will reveal itself and challenge Bomberman to decide the fate of the universe, resulting in the good ending.


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