Big Brain Academy | |
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Box art
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Developer(s) | Nintendo EAD Group No. 4 |
Publisher(s) | Nintendo |
Director(s) | Tomoaki Yoshinobu |
Producer(s) | Hiroyuki Kimura |
Composer(s) | Kenta Nagata |
Platform(s) | Nintendo DS, Virtual Console (Wii U) |
Release |
Nintendo DS
Wii U
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Genre(s) | Puzzle, educational |
Mode(s) | Single player, Multiplayer (up to 8) |
Big Brain Academy, known in Japan as Yawaraka Atama Juku (やわらかあたま塾?), is a puzzle video game published and developed by Nintendo for the Nintendo DS handheld video game console. It was first released in Japan on June 30, 2005, and was later released in North America on June 5, 2006, in Australia on July 5, 2006, and in Europe on July 7, 2006. It has been compared to Brain Age: Train Your Brain in Minutes a Day!. It is marketed under the Nintendo's Touch! Generations brand.
A sequel, Big Brain Academy: Wii Degree, was released on the Wii in April 2007.
The TV advertisements for Big Brain Academy was not only to debut the game, but also the Nintendo DS Lite system.
In Big Brain Academy, tests are done in order to measure a brain's mass. The heavier the brain, the smarter the brain is or the better its reaction time. There is no single game mechanism to Big Brain Academy; as it is an assortment of puzzles with no one puzzle having greater priority than the other. There are three modes of play: Test mode, Practice mode, and Versus mode.
Test mode consists of a formal test consisting of five puzzles, with one puzzle taken at random from each of the five categories to determine the player's brain mass.
After the test, the player is given a letter grade. Dr. Lobe (the "headmaster" of Big Brain Academy) also assess what areas the player needs to improve in and what ranking they would be; professions include museum curator, librarian, astronaut, investor, fashion stylist, diplomat, cave man, Isaac Newton, Leonardo da Vinci, politician, poet, banker, doctor, musician, etc.
There are five different categories of tests with three activities per category. The categories are (followed by their activities):