Bet On Soldier: Blood Sport | |
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Developer(s) | Kylotonn |
Publisher(s) | Digital Jesters |
Platform(s) | Microsoft Windows |
Release | |
Genre(s) | First-person shooter |
Mode(s) | Single player, Multiplayer |
Aggregate scores | |
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Aggregator | Score |
GameRankings | 57% |
Metacritic | 56/100 |
Review scores | |
Publication | Score |
1UP.com | B+ |
GamePro | 3.5/10 |
GameSpot | 3.1/10 |
IGN | 7.0/10 |
Bet On Soldier: Blood Sport is a first-person shooter developed by French video game developer Kylotonn, and published in the North American and UK market by Digital Jesters. The story revolves around an unknown World War, where elite soldiers meet each other in a battle to the death in one-on-one deathmatches. These deathmatches are broadcast all over the world as a televised sport named "Bet On Soldier", and since has become the favorite form of entertainment with many viewers betting on soldiers.
The game is a spiritual sequel to the alternate history first-person shooter Iron Storm. Although it is not explicitly stated that the games take place in the same fictional universe, they share many of the same themes, plot elements, character and level designs, and weapons.
Bet on Soldier is set on an alternate Earth in the year 1998, during a war that has lasted for 80 years and shows no signs of ever stopping. Every aspect of society revolves around warfare. Everyone earns their income through war; all men are paid soldiers, and women and the elderly work in the weapons manufacturing industry. The world is in a perpetual state of war between two competing power blocs, from the West, the Western Republic Federation (WRF), and from Asia, the United Asian Nations (UAN). The populace seeks solace from this grim world mainly through escapist television entertainment, with the most popular programming being "Bet On Soldier", in which elite soldiers face off against each other in one-on-one deathmatches, and where viewers can wager on the outcome of the fights.
Bet On Soldier differs from traditional first-person shooters as the player must select equipment before entering combat (much like Counter-Strike) and will be using that equipment throughout the mission. The player cannot change their inventory during a mission, or pick up weapons or ammo that either allies or enemies have dropped. In order to acquire more ammo or replenish their supply of armor, the player must spend money at various "purchase terminals" located throughout the levels. Money is earned by killing enemies, with more spectacular kills (i.e. headshots or deaths caused by exploding barrels) earning more cash.