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Battletoads Arcade

Battletoads Arcade
Battletoads arcadeflyer.png
Arcade flyer
Developer(s) Rare
Publisher(s) Electronic Arts
Producer(s) Chris Stamper
Tim Stamper
Designer(s) Gregg Mayles
Programmer(s) Chris Sutherland
Artist(s) Steve Mayles
Kevin Bayliss
Composer(s) Dave Wise
Series Battletoads
Platform(s) Arcade
Release 1994
Genre(s) Beat 'em up
Mode(s) Single-player, multiplayer
Cabinet Upright
Sound Amplified mono or stereo
Display Raster, standard resolution, horizontal orientation

Battletoads Arcade, also known as Super Battletoads in Japan or just Battletoads, is a 1994 scrolling beat 'em up arcade game in the Battletoads series developed by Rare and published by Electronic Arts. Up to three players, as the Battletoads, brawl aliens and mutant rodents through six levels to save the universe from the Dark Queen. The game also includes vertical and bonus levels. Each Toad has its own signature attack, and as customary for the series, players can knock enemies towards the screen, breaking the fourth wall.

Rare took greater liberties with violence and gore in Battletoads Arcade since the product was not destined for home consoles. It was Rare's first game to use the 3D graphics technology later popularized in Donkey Kong Country and Killer Instinct. Although the game playtested well and appeared to be financially viable, the publisher hesitated to release it. The game proved unsuccessful in the arcades and its in-production Super NES port was canceled. Retrospective reviews were more positive--Retro Gamer even declared it the best of the series. Battletoads Arcade received its console debut when it was emulated in the 2015 Rare Replay, a compilation of games from Rare's history for the Xbox One. Rare Replay reviewers were surprised by the quality of the arcade game and some considered it a highlight of the package. Battletoads Arcade remains the last entry in the Battletoads series.


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