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Battle Hunter

Battle Hunter
BattleHunter cover.jpg
Developer(s) Success
Publisher(s)
Platform(s) PlayStation
Release PlayStation
  • JP: December 22, 1999
  • EU: April 12, 2001
  • NA: July 19, 2001
Genre(s) Tactical role-playing
Mode(s) Single-player, multiplayer

Battle Hunter, known in Japan as Battle Sugoroku: Hunter (バトルすごろく ハンター?) and in Europe as The Hunter, is an anime-styled tactical role-playing game, released for the PlayStation in 1999. It was released in Japan as part of the SuperLite 1500 series of budget games. The game revolves around a player-controlled hunter that must compete with three other hunters in order to win a relic, and makes heavy use of traditional RPG conventions such as dice and tile-based movement.

In the years after a major world war, the few scientists remaining on Earth set out to develop a formula to protect humanity from extinction. To be successful they require vital information from the ruins of cities around the world, and assign the task of collecting it to an elite task force known as the Hunters. The story revolves around the player getting jobs from the shop owner to recover relics of interest from dungeons. Eventually the player will compete against a secret organization known as B PHS for the target relics.

Gameplay centers around hunting and retrieving relics in a dungeon represented by a randomly generated grid. Four hunters are always present in the dungeon, with the computer controlling any hunters that are not controlled by the players. Before entering a dungeon, the player(s) are given a mission to retrieve a key relic hidden in one of the treasure boxes in the dungeon. Other treasure boxes contain other relics, but only the key relic is required to win any one mission. The player has 3 options : moving, attacking and resting (which will give him/her 2 cards and quarter of his/her Hit Points back).

When creating a hunter, players are given 11 initial ability points to spend on Movement, Attack, Defense, and Hit Points. Raising stats uses the following system:

Every time a level is gained, that hero gains 1 Hit Point as well as the stat gained from spending points.

Each hunter begins the game with 5 cards drawn randomly out of a deck of 100. Other players are always able to see each other's hands at all times. Cards can be used at different times throughout the game for different effects, but they are color-coded to the types of effects they cause. Blue and Yellow cards can be used on the map or in combat, but Red and Green cards can only be used in combat or on the map, respectively.


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Wikipedia

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