A barrel processor is a CPU that switches between threads of execution on every cycle. This CPU design technique is also known as "interleaved" or "fine-grained" temporal multithreading. Unlike simultaneous multithreading in modern superscalar architectures, it generally does not allow execution of multiple instructions in one cycle.
Like preemptive multitasking, each thread of execution is assigned its own program counter and other hardware registers (each thread's architectural state). A barrel processor can guarantee that each thread will execute one instruction every n cycles, unlike a preemptive multitasking machine, that typically runs one thread of execution for hundreds or thousands of cycles, while all other threads wait their turn.
A technique called C-slowing can automatically generate a corresponding barrel processor design from a single-tasking processor design. An n-way barrel processor generated this way acts much like n separate multiprocessing copies of the original single-tasking processor, each one running at roughly 1/n the original speed.
One of the earliest examples of a barrel processor was the I/O processing system in the CDC 6000 series supercomputers. These executed one instruction (or a portion of an instruction) from each of 10 different virtual processors (called peripheral processors) before returning to the first processor.
Barrel processors have also been used as large-scale central processors. The Tera MTA (1988) was a large-scale barrel processor design with 128 threads per core. The MTA architecture has seen continued development in successive products, such as the YarcData uRiKA, introduced in 2012 and targeted at data-mining applications.