BC Racers | |
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Cover art
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Developer(s) | Core Design |
Publisher(s) | Core Design (Sega CD), Front Street Publishing (Sega 32X, PC), GoldStar / LG Electronics (3DO) |
Distributor(s) | Core Design, Time Warner Interactive (NA) |
Designer(s) | Martin Gibbons |
Engine | Proprietary |
Platform(s) | Sega CD, Sega 32X, PC, 3DO |
Release | 1995 |
Genre(s) | Racing |
Mode(s) | Single-player and Two player (split screen) |
BC Racers is a racing video game released by Core Design in 1994 for the Sega CD, in 1995 for the Sega 32X and the 3DO, and for the PC as freeware in 1995. It was the third game released in the Chuck Rock series (even though the Chuck Rock connection isn't as prominent in this game). The game was designed by Toby Gard, who later created Lara Croft.
BC Racers tries to create a racing simulation by mixing the usual elements of games of this genre with the "prehistoric" theme. Particularly, the game takes place in the world of one of Core's iconic characters, Chuck Rock. The millionaire playboy caveman Millstone Rockafella has organized a BC bike race, the winner of which will receive the Ultimate Boulderdash Bike. Six groups of riders -one driving, one deploying weapons from the sidecar- from all around the prehistoric world will use their rock-powered sidecars to compete for this prize.
BC Racers has four difficulty settings: Easy, Medium, Hard and Rockhard. Each of the settings has eight different circuits, making a total of 32 circuits in the game. There are also eight themes, from desert wastes to active volcanoes and massive jungles. The tracks need four laps to complete, and feature many special elements specific to the circuit's setting. Unusually for a game of this type, there are no power-ups, except for a "turbo" that the bikes can trigger every few seconds.
Both of the bikes' riders can use physical attacks to injure other drivers. If the bike gets beaten enough, it crashes out, giving the player extra points. The same thing can happen to the player's bike.