Assassin's Creed Origins | |
---|---|
Covert art featuring Bayek of Siwa, the game's protagonist.
|
|
Developer(s) | Ubisoft Montreal |
Publisher(s) | Ubisoft |
Director(s) |
|
Producer(s) | Martin Schelling |
Designer(s) | Eric Baptizat |
Programmer(s) | Frédérick Champoux |
Artist(s) | Raphael Lacoste |
Writer(s) | Alain Mercieca |
Composer(s) | Sarah Schachner |
Series | Assassin's Creed |
Engine | AnvilNext 2.0 |
Platform(s) | |
Release | October 27, 2017 |
Genre(s) | Action-adventure, stealth |
Mode(s) | Single-player |
Aggregate score | |
---|---|
Aggregator | Score |
Metacritic | (PC) 84/100 (PS4) 81/100 (XONE) 85/100 |
Review scores | |
Publication | Score |
Destructoid | 8/10 |
Edge | 6/10 |
EGM | 9/10 |
Game Informer | 8.5/10 |
Game Revolution | |
GameSpot | 7/10 |
GamesRadar+ | |
IGN | 9/10 |
PC Gamer (US) | 84/100 |
Polygon | 8.5/10 |
VideoGamer.com | 8.0/10 |
Assassin's Creed Origins is an action-adventure video game developed by Ubisoft Montreal and published by Ubisoft. It is the tenth major installment in the Assassin's Creed series and the successor to 2015's Assassin's Creed Syndicate. It was released worldwide for Microsoft Windows, PlayStation 4, and Xbox One on October 27, 2017. The game is set in Egypt near the end of the Ptolemaic period (49–47 BC) and recounts the secret fictional history of real-world events. The story follows a Medjay named Bayek, and explores the origins of the centuries-long conflict between the Brotherhood of Assassins, who fight for peace by promoting liberty, and The Order of the Ancients—forerunners to the Templar Order—who desire peace through the forced imposition of order.
Origins received positive reviews from critics, who praised the story, characters, voice acting, reworked gameplay-systems, immersive world of Egypt and the visuals, while criticizing some of the pacing and technical issues. The game will be followed by Assassin's Creed Odyssey, which takes place in Ancient Greece and is scheduled to be released in October 2018.
Assassin's Creed Origins is an action-adventure stealth game played from a third-person perspective. Players complete quests—linear scenarios with set objectives—to progress through the story, earn experience points, and acquire new skills. Outside of quests, the player can freely roam the open world environment on foot, horseback, camel-back or boat to explore locations, complete optional side-quests and unlock weapons and equipment.