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Apple Shake

Shake
Shake icon.png
Shake4 box 2.png
Shake box art
Developer(s) Apple Inc.
Stable release
4.1.1 / November 21, 2008
Development status Discontinued
Operating system Mac OS X and Linux
Type Compositing
License Proprietary
Website Apple — Shake at the Wayback Machine (archived January 22, 2008)

Shake is a discontinued image compositing package used in the post-production industry developed by Apple Inc. Shake was widely used in visual effects and digital compositing for film, video and commercials. Shake exposed its node graph architecture graphically. It enabled complex image processing sequences to be designed through the connection of effects "nodes" in a graphical workflow interface. This type of compositing interface allowed great flexibility, including the ability to modify the parameters of an earlier image processing step "in context" (while viewing the final composite). Many other compositing packages, such as Blender, eyeon Fusion, Nuke and Cineon, also used a similar node-based approach.

Shake was available for Mac OS X and Linux. Support for Microsoft Windows and IRIX was discontinued in previous versions.

On July 30, 2009, Apple discontinued Shake. No direct product replacement was announced by Apple, but some features are now available in Final Cut Studio and Motion, such as the SmoothCam filter.

In 1996, Arnaud Hervas and Allen Edwards founded Nothing Real, and released Shake 1.0 as a command-line tool for image processing to high-end visual effects facilities in early 1997.

Emmanuel Mogenet joined the R&D as a senior developer in the summer of 1997 as Shake 2.0 was being rewritten with a full user interface. In the fall of 1997, Dan Candela (R&D), Louis Cetorelli (head of support) and Peter Warner (designer/expert user) were added to the team. After initially working as a consultant in early 1998, Ron Brinkmann also joined in spring of 1998 as product manager. This core group were all among the original Sony Imageworks employees.


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