Blender 2.78
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Developer(s) | Blender Foundation |
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Initial release | January 1995 |
Stable release | 2.78b (February 8, 2017 | )
Repository | git |
Development status | Active |
Written in | C, C++, and Python |
Operating system | Windows, macOS, Linux |
Size | 71.7 – 144.0 MiB (varies by operating system) |
Type | 3D computer graphics software |
License | GNU General Public License v2 or later |
Website | blender |
Blender is a professional free and open-source 3D computer graphics software product used for creating animated films, visual effects, art, 3D printed models, interactive 3D applications and video games. Blender's features include 3D modeling, UV unwrapping, texturing, raster graphics editing, rigging and skinning, fluid and smoke simulation, particle simulation, soft body simulation, sculpting, animating, match moving, camera tracking, rendering, video editing and compositing. It further features an integrated game engine.
The Dutch animation studio Neo Geo developed Blender as an in-house application in January 1995, with the primary author being software developer Ton Roosendaal. The name Blender was inspired by a song by Yello, from the album Baby. When Neo Geo was acquired by another company, Ton Roosendaal and Frank van Beek founded Not a Number Technologies (NaN) in June 1998 to further develop Blender, initially distributing it as shareware until NaN went bankrupt in 2002.