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Apollo Justice: Ace Attorney

Apollo Justice: Ace Attorney
Apollo-justice-english-cover.jpg
North American cover art, featuring (left to right) Apollo, Klavier, Trucy, and Kristoph
Developer(s) Capcom
Publisher(s) Capcom
Director(s) Mitsuru Endo
Producer(s) Minae Matsukawa
Designer(s) Takeshi Yamazaki
Keisuke Yamakawa
Artist(s) Kazuya Nuri
Akiko Nishizawa
Koujiro Ogiwara
Tatsuro Iwamoto
Writer(s) Shu Takumi
Composer(s) Toshihiko Horiyama
Hideki Okugawa
Series Ace Attorney
Platform(s) Nintendo DS, iOS, Android
Release Nintendo DS
  • JP: April 12, 2007
  • NA: February 19, 2008
  • EU: May 9, 2008
  • AU: May 22, 2008
iOS
December 1, 2016
Android
December 8, 2016
Genre(s) Adventure, visual novel
Mode(s) Single-player
Aggregate score
Aggregator Score
Metacritic 78/100 (based on 48 reviews)
Review scores
Publication Score
1UP.com A-
Eurogamer 8/10
Famitsu 36/40
GamePro 7.5/10
GameSpot 7/10
GameSpy 4/5 stars
IGN 8.3/10
ONM 82%

Apollo Justice: Ace Attorney, known in Japan as Gyakuten Saiban 4 (Japanese: 逆転裁判4?, lit. "Turnabout Trial 4"), is a visual novel adventure video game developed by Capcom. It is the fourth title in the Ace Attorney series, and was originally released for the Nintendo DS handheld game console in Japan in 2007 and in the West in 2008, and was released for iOS and Android in December 2016.

The game takes place seven years after the previous game, Phoenix Wright: Ace Attorney − Trials and Tribulations. Phoenix Wright, the main character of previous titles in the series, has been stripped of his attorney's badge, and Apollo Justice, an up-and-coming attorney, becomes his apprentice, working with Phoenix's adopted daughter Trucy on four cases. The player's goal is to get their clients declared not guilty; to do this, they investigate the cases and cross-examine witnesses. When finding inconsistencies in witness testimonies, the player is able to present pieces of evidence that contradict the witnesses' statements. They can also use the "perceive" system, in which they are able to see nervous motions or actions during witness testimonies, similar to a tell in poker.

The game was developed by a team of 28 staff members, including producer Minae Matsukawa, director Mitsuru Endo, and character designer Kazuya Nuri. Series creator Shu Takumi, who wrote the game's scenario and took on a supervisory role for the production, had wanted the series to end with Trials and Tribulations, as he felt that Phoenix's character had been explored fully; when it was decided that the game would get made, he wanted it to have a new main character with a new story, and wanted Phoenix to not make an appearance. Despite this, it was decided that Phoenix would be the accused in the first case in the game. Apollo Justice sold around 250,000 copies during the first retail week and 515,417 by the end of 2007, and has been mostly positively received by critics.


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