Animal Crossing: Wild World | |
---|---|
Developer(s) | Nintendo EAD |
Publisher(s) | Nintendo |
Director(s) | Hisashi Nogami |
Producer(s) | Katsuya Eguchi |
Artist(s) | Koji Takahashi |
Writer(s) | Takayuki Ikkaku Arisa Hosaka Toshihiro Kawabata |
Composer(s) |
Kazumi Totaka Asuka Ohta |
Series | Animal Crossing |
Platform(s) | Nintendo DS, Wii U (Virtual Console) |
Release |
Nintendo DS
|
Genre(s) | Social simulation game |
Mode(s) | Single-player, multiplayer |
Aggregate scores | |
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Aggregator | Score |
GameRankings | 86.46% |
Metacritic | 86 |
Review scores | |
Publication | Score |
1UP.com | A |
CVG | 9.0/10 |
EGM | 7.8/10 |
Eurogamer | 8/10 |
Famitsu | 37/40 |
GamePro | |
GameSpot | 8.4/10 |
GameSpy | |
IGN | 8.8/10 |
Nintendo Power | 9.5/10 |
Nintendo World Report | 9.5/10 |
Awards | |
---|---|
Publication | Award |
IGN | Editors' Choice Award |
IGN | Best DS Online Game (2005) |
Parents' Choice | 2006 Video Game Award |
Animal Crossing: Wild World (おいでよ どうぶつの森 Oideyo Dōbutsu no Mori?, "Animal Forest: Come Here") is a 2005 social simulation video game developed and published by Nintendo for the Nintendo DS handheld game console, and is the second game in the Animal Crossing series.
Wild World focuses on living in a remote village populated with anthropomorphic animals, where the player is encouraged to perform any number of tasks, such as collecting and planting. Like all Animal Crossing titles, the game is synced to the console's clock and calendar, allowing the game to be played in real-time, which affects the occurrence of in-game events based on the current time of day or season. Wild World also utilizes Nintendo Wi-Fi Connection, which notably allows players to travel and visit the villages of other players via online play.
The game received positive reviews upon release, gaining aggregate scores of 86 and 86.46% on Metacritic and GameRankings.Wild World is the highest selling game of the franchise, and the ninth best-selling game on the Nintendo DS with 11.75 million copies sold worldwide as of March 31, 2016.