Android: Netrunner core set box
|
|
Designer(s) | Richard Garfield, Lukas Litzsinger, Damon Stone |
---|---|
Publisher(s) | Fantasy Flight Games |
Publication date | 2012 |
Players | 2 |
Age range | 14 and up |
Setup time | < 5 minutes |
Playing time | 30-60 minutes |
Random chance | Some |
Skill(s) required | Card playing, Logic, Bluffing, Strategy |
Android: Netrunner is a Living Card Game (LCG) produced by Fantasy Flight Games. It is a two-player game set in the dystopian future of the Android universe. Each game is played as a battle between a megacorporation and a hacker ("runner") in a duel to take control of data. It is based on Richard Garfield's Netrunner collectible card game, produced by Wizards of the Coast in 1996.
Like the original, the game is asymmetric and involves two players, one playing the Runner, and the other playing a Corporation. The runner wins by hacking into the corporation's computer network and stealing 7 or more points worth of agenda cards. The corporation wins by scoring agenda cards worth a total of 7 or more points. Additionally, the Corporation wins if the Runner is forced to discard more cards than they have in their hand, and the Runner wins if the Corporation can't draw a card when required (due to an empty deck). While the game retains much of the gameplay of the original, there are some key differences.
Due to these changes, cards from the two games are not interchangeable. Richard Garfield has stated that "almost all [changes] are reasonable simplifications or elaborations on the original mechanics", and that he is "confident that care was taken not to change for the sake of change."
Each Data Pack contains 60 cards and has a complete playset of new cards (typically 3 copies each of 20 cards), and is part of a six-pack "cycle". A new pack is released monthly during the cycle; between cycles the wait is 3 to 4 months.
Deluxe expansions are released between cycles. Each deluxe expansion focuses on two factions (one Corporation and one Runner) and contains three copies of 55 cards. The fourth deluxe expansion breaks from this pattern by introducing three new Runner "mini-factions" along with its focus on a Corporation.
Narrative campaign expansions include new player cards (including Runner and Corp identities), PAD sheets to hold stickers that will affect future games played in the same campaign setting, and packs of secret campaign cards and stickers. A Core Set is required to play a narrative campaign expansion.