Alf's Imperial Army, founded in 1972, by Ian Brackenbury Channell (who was later appointed Wizard of New Zealand) is New Zealand's longest-running and largest pacifist warfare organisation. Organised loosely along military lines, it has Regiments in several New Zealand towns and cities. As a self declared "army" it exists to do "battle" using strictly non-harmful weapons, following the rules and conventions of the pastime known as "pacifist warfare". Alf's have held many highly publicised battles against a wide range of New Zealand organisations and community groups.
The mythos and uniform of Alf's Imperial Army is that of 19th century Victorian British soldiers. The Army therefore is strongly monarchist and does battle in the name of Her Majesty Queen Elizabeth II of New Zealand. Accordingly, their costumes closely resemble the uniforms of the British Army, in particular the redcoats circa 1881.
Alf's Imperial Army is a proponent of "pacifist warfare" and fights its battles using strictly non-harmful weapons, such as newspaper swords and cardboard shields for personal duelling. 'Mass effect' weapons such as water bombs, flour bombs, porridge bombs, funnelators (huge slingshots), and meths mortars armed with soft or rotten fruit are also used (though water or flour bombs are the most common). 'Psychological Weapons' such as the dreaded Can-Can charge, heavy duty assault poetry, mass singing and vicious taunting are also permissible.
Aside from being a soldier, participants in a pacifist battle (usually organized into "armies") may have roles such as scout, magician, witch, official scribe, photographer, or whatever other roles may be called for by the mythos of a particular group or particular battle. The most indispensable role however is that of nurses/medics/surgeons who bring the "dead" back to life by dispensing "medicine" (often candy) or "elixirs" (usually port wine, but may be simply water).
Battles usually take place in public places and are intended as a kind of theatrical event that is fun for the participants and exciting and funny for the audience. As such, there is no fixed way of determining who won a pacifist battle, and often two sides may agree to disagree so as to have an excuse to have another battle. Often who "won" may depend upon who tells the best story afterward, who writes the best history afterward, who the audience best remembers afterward, or sometimes the entire story and organization of the battle may have been pre-scripted beforehand.