Al-Qadim: The Genie's Curse | |
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Developer(s) | Cyberlore Studios |
Publisher(s) | Strategic Simulations |
Platform(s) | MS-DOS |
Release | 1994 |
Genre(s) | Action role-playing game |
Mode(s) | Single-player |
Al-Qadim: The Genie's Curse is an action role-playing game for the personal computer set in the Al-Qadim campaign setting of Advanced Dungeons and Dragons. The game was developed by Cyberlore Studios and published in 1994 by Strategic Simulations. The game combines role-playing game and adventure with a simplified interface; the player's character is a young corsair trying to clear his family's name, rescue his betrothed and determine who has been freeing genies from their masters.
A genie has been freed from his master's control by mysterious forces which are liberating genies for the Nameless Masters. As the story begins, the player character (the son of sultan Zubin Al-Hazrad of Zaratan) is a young corsair who has just completed his training. The corsair is betrothed to a caliph's daughter. The caliph and his daughter are involved in a hurricane-induced shipwreck, which sweeps the girl overboard. The corsair and his family are blamed for the shipwreck; he must find his bride-to-be and restore his family's honor. The character can interact with his family (including his parents and sister), working to save them from execution; they must also explore the mystery of who has been unleashing genies on the land, and investigate the Genie's Curse.
Unlike the games in SSI's Gold Box series, character generation is greatly simplified. The player chooses a name, by which they are known throughout the game. There is no race, class or skill selection, and play begins immediately. The single-player character begins the game as a second-level corsair, whose statistics are predetermined; the player cannot upgrade the character's weapons and armor. The character earns experience points by solving puzzles and finishing quests, some of which do not involve combat. The character gains levels in exchange for experience points; gaining levels increases hit points, and grants the opportunity to learn new skills for combat.