Age of Empires Online | |
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Developer(s) |
Robot Entertainment Gas Powered Games |
Publisher(s) | Microsoft Game Studios |
Series | Age of Empires |
Platform(s) | Microsoft Windows |
Release | August 16, 2011 |
Genre(s) | Massively multiplayer online real-time strategy game |
Mode(s) | Multiplayer |
Aggregate scores | |
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Aggregator | Score |
GameRankings | 71.09% |
Metacritic | 70/100 |
Review scores | |
Publication | Score |
1UP.com | C+ |
Edge | 6/10 |
Eurogamer | 7/10 |
GameSpot | 6.5/10 |
IGN | 7.0/10 |
Joystiq | 7/10 |
PC Gamer (UK) | 65/100 |
Cheat Code Central | (4.2/5) |
GamesRadar US | 6/10 |
MeriStation | 8/10 |
Softonic.com | 6/10 |
PC Magazine | |
Vandal (20 minutos) | 8/10 |
Browsergamez | 84/100 |
Age of Empires Online was a massively multiplayer online real-time strategy game developed by Robot Entertainment and Gas Powered Games and published by Microsoft Game Studios for Microsoft Windows, which released on August 16, 2011. Based upon the gameplay of the Age of Empires series, it was originally being developed by Robot Entertainment, but on February 24, 2011, it was announced that Gas Powered Games, the creators of Supreme Commander, had taken over production. The game is published by Microsoft.
The game was free-to-play—it was free for users to play, with the additional option of earning or purchasing premium content. Premium content may include access to many special items and blueprints, and more quests and features. Also, booster packs are now available, such as Defense of Crete and Skirmish. The former gives the player the ability to play in a survival type mode game, while the latter allows up to four humans versus up to four CPU opponents in a more traditional skirmish game-mode. The modes can be played in either single-player or co-op. The game also features several player versus player (PvP) modes for up to four people with the option of a PvP "Champion mode" which fully unlocks the players' tech tree and renders the gear for aesthetics only.
On March 27, 2012, the game premiered on Steam after a major overhaul patch which addressed complaints of an "MMO-like grind" and many other features, along with the debut of the Celtic civilization. On June 15, 2012 the premium content system was changed by offering the option to purchase all past and future content through "Empire points" earned in game, or by purchasing the points directly with real world money. With this change the player now has the option to earn all premium content for free.