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Age of Empires: The Age of Kings

Age of Empires: The Age of Kings
Age of Empires - The Age of Kings Coverart.png
Developer(s) Backbone Entertainment
Publisher(s) Majesco Entertainment
Designer(s) Ensemble Studios
Composer(s) Chris Rezanson
Platform(s) Nintendo DS
Release
  • NA: February 14, 2006
  • EU: November 10, 2006
  • AU: November 16, 2006
Genre(s) Turn-based strategy
Mode(s) Single-player, multiplayer

Age of Empires: The Age of Kings is a turn-based strategy video game developed by Backbone Entertainment and published by Majesco Entertainment for the Nintendo DS handheld video game console.

The Age of Kings allows the player to command any one of five historical civilizations: the Britons, Franks, Mongols, Saracens and Japanese. It has a single-player campaign and scenario mode, as well as a multiplayer wireless and hotseat mode.

The Age of Kings is turn-based. As a derivative of the Age of Empires series, other games of which are real-time strategy as opposed to turn-based strategy, The Age of Kings incorporates several features and mechanics commonly associated with real-time strategy, including technology advancement and resource and building management.

The playing field is divided into a grid, with the player having an overhead perspective of the map. Units are able to move a certain amount of spaces in the four cardinal directions, with how far they can go affected by several variables, including the unit's natural movement abilities and terrain. Each unit type is given a specific amount of spaces that it can move, with some having better movement capabilities than others. There are a variety of terrain types, such as roads, forests and grass. Roads are best for movement, while some terrains slow the player down but can provide other advantages, such as extra range or defense.

Each of the five civilizations has its own hero, which is stronger than other units. The Japanese hero is Minamoto no Yoshitsune; the Saracens' hero is Saladin; the Mongols' hero is Genghis Khan; the Franks' hero is Joan of Arc; and the Britons' hero is King Richard the Lionheart. Each hero has special abilities which are unique to them. Each civilization is also unique in the sense that they have different Unit Art (except for the Franks and Britons), different Special Units (powerful civilization-specific units trainable from castles), and different high- and low-cost units.


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