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Ace Combat: Assault Horizon

Ace Combat: Assault Horizon
Ace Combat Assault Horizon.png
Developer(s) Namco
QLOC (PC)
Publisher(s) Namco Bandai Games
Director(s) Natsuki Isaki
Producer(s) Kazutoki Kono
Hiroyuki Ichiyanagi
Designer(s) Sanshiro Hidaka
Ryousuke Waki
Kazuo Yamamoto
Masaya Amano
Writer(s) Jim DeFelice
Composer(s) Keiki Kobayashi
Hiroshi Okubo
Rio Hamamoto
Jesahm
Norihiko Hibino
Takahiro Izutani
Yoshitaka Suzuki
Series Ace Combat
Platform(s) PlayStation 3, Xbox 360, Microsoft Windows
Release date(s) PlayStation 3 & Xbox 360
  • NA: October 11, 2011
  • JP: October 13, 2011
  • AU: October 13, 2011
  • EU: October 14, 2011
Microsoft Windows
  • NA: January 24, 2013 (Steam)
  • EU: January 25, 2013
  • AU: January 31, 2013
Genre(s) Combat flight simulator
Mode(s) Single-player, multiplayer
Aggregate scores
Aggregator Score
GameRankings 78.41% (X360)
75.93% (PS3)
60.00% (PC)
Metacritic 78/100 (X360)
77/100 (PS3)
77/100 (PC)
Review scores
Publication Score
1UP.com D+
GameSpot 5.5/10
IGN 7.5/10

Ace Combat: Assault Horizon (エースコンバット アサルト・ホライゾン Ēsu Konbatto Asaruto Horaizon?) is an installment of the Ace Combat arcade combat flight video game series. It was developed by Project Aces and originally published by Namco Bandai for the PlayStation 3 and Xbox 360 platforms in October 2011. The game was later released on Microsoft Windows in January 2013 through Steam. This is also the first Ace Combat title with a plot mostly written by non-Japanese writers, with noted author Jim deFelice at the helm.

The major new gameplay feature is a system called "Close-Range Assault" (CRA), which aims to increase the intensity and bring the action closer to the player, without the feeling of "shooting at faraway dots" commonly seen in flight games. In the game, it is named "Dogfight Mode" (DFM) for air-to-air battles and "Air Strike Mode" (ASM) for air-to-ground targets. They are not optional, as certain planes and ground targets cannot be destroyed without CRA. To initiate DFM, the player taps LB+RB on the Xbox 360 or L2+R2 on the PS3 when they have gotten close enough to the plane they are targeting. ASM is initiated by pressing the same buttons at specific points around the map. Players will also pilot other aircraft types and assume other combat aviation functions; the game introduces the B-1 and B-2 strategic bombers and the AH-64 Apache and UH-60 Black Hawk helicopters as player-flyable vehicles. Certain missions may call for players to act as Black Hawk door gunners or weapons officers aboard the AC-130 Spectre gunship. Dogfight Mode has received numerous criticisms primarily from those who have played previous Ace Combat games, saying that it has ruined the core gameplay of the game and eliminating freedom of style.


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