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428: Shibuya Scramble

428: Shibuya Scramble
428cover.jpg
Japanese Wii cover art
Developer(s) Chunsoft
Abstraction Games (PS4/PC)
Publisher(s) Sega (Wii)
Spike (PS3/PSP/iOS)
Spike Chunsoft (PS4/PC)
Director(s) Jiro Ishii
Designer(s) Kōichi Nakamura
Composer(s) Hideki Sakamoto
Platform(s) Wii, PlayStation 3, PlayStation Portable,iOS, Android, PlayStation 4, Microsoft Windows
Release Wii
  • JP: December 4, 2008
PlayStation 3
  • JP: September 3, 2009
PlayStation Portable
  • JP: September 17, 2009
iOS
  • JP: November 3, 2011
Android
  • JP: November 3, 2011
PlayStation 4, Windows
  • WW: Q1/Q2 2018
Genre(s) Adventure, visual novel
Mode(s) Single-player
Review score
Publication Score
Famitsu 40 / 40

428: Shibuya Scramble, known in Japan as 428: Fūsa Sareta Shibuya de (Japanese: 428 〜封鎖された渋谷で〜, "428: In a Blockaded Shibuya"), is a visual novel adventure video game designed by Kōichi Nakamura and directed by Jiro Ishii, developed by Nakamura's company Chunsoft, and published by Sega, originally in Japan for the Wii on December 4, 2008. The game was also ported by Spike to the PlayStation 3 and PlayStation Portable. A version for iOS and Android was released as well in 2011. A PlayStation 4 and Microsoft Windows version will be released in western territories in 2018.

428 is set in the Shibuya ward of Tokyo where the narrative is presented using a combination of scrolling text, live action stills and video sequences. The game shares many story and gameplay elements with Chunsoft's 1998 sound novel game Machi, the most prominent being the locale, Shibuya. Although Chunsoft does not openly state 428 is a sequel, the game contains numerous references to Machi, and an early marketing slogan reads "Breaking a long silence, Shibuya gets going again."

The game has received high praise from critics, earning a perfect score in Famitsu Weekly, Japan's largest circulating video game magazine. The game also features a special scenario contributed by Kinoko Nasu and Takashi Takeuchi of Type-Moon fame, who wrote and provided character designs for them respectively. It was subsequently announced by Sega that this particular scenario by Type-Moon would be adapted into an anime television series titled Canaan, which began airing in Japan on July 4, 2009. A series of four novels based on the game were published by Kodansha between the months of September and December 2009.


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