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Zork: Nemesis

Zork Nemesis: The Forbidden Lands
Zork Nemesis cover.png
Cover art
Developer(s) Zombie LLC
Publisher(s) Activision
Engine Z-Vision
Platform(s) Windows 95, MS-DOS, Macintosh
Release Windows, DOS
  • NA: February 29, 1996
  • EU: 1996
Macintosh
1996
Genre(s) Graphic adventure
Mode(s) Single-player
Aggregate score
Aggregator Score
GameRankings 82%
Review scores
Publication Score
Adventure Gamers 4/5 stars
CGW 3/5 stars
Game Revolution B+
GameSpot 7.9/10
GameZone (positive)
PC Gamer (US) 89%
PC Zone 65%
Entertainment Weekly B+

Zork Nemesis: The Forbidden Lands is a 1996 graphic adventure game, developed by Zombie LLC and published by Activision. It is the eleventh game in the Zork series, and the first such title not to appear under the Infocom label. It features a darker, less comical story within the Zork setting. The story focuses on players investigating the sudden disappearance of four prominent figures and their children to the hands of a mysterious being known as the "Nemesis", and uncovering a sinister plot during their investigations that they must thwart. The game was released for Windows 95, and ported to MS-DOS and Macintosh by Quicksilver Software. The DOS version has since been released by GOG on their website, who made it compatible for use with Windows XP, Windows Vista, Windows 7, Windows 8, and Windows 10.

Players operate from a first-person perspective and use the mouse to control movement between locations, examining locations and interaction with objects, whether to use an item (i.e. a lift) or pick up something. Each location, ranging from corridors, small rooms, and vast halls, can be viewed in panoramic 360-degree to find objects to examine and interact with, with a still screen used when zooming in to examine an object in more detail. The mouse cursor changes when there is something to do – if an arrow, the player can either move to a new spot in the location or another location, or pan horizontally/vertically and change between the two; if a gold arrow, the player can interact with it, such as a book for example; if a hand, the player can pick up an item, or use an item being carried. Items can be picked up, and multiple items can be cycled through with the right mouse button.

The game takes place in the fantasy world of Zork, with players initially solving puzzles and exploring the Temple of Agrippa, a large complex situated in a mountainous region within the Forbidden Lands. Later the player has the ability to travel and explore the following locations: Frigid River Branch Conservatory - a musical school and performance hall near to Flood Control Dam #3; Steppinthrax Monastery – an abandoned monastery in disrepair; Grey Mountains Asylum – a mental institution in the frigid, frozen peaks of the Grey Mountains; Castle Irondune - a military fort with private museum of battles, situated in the Irondune desert.


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