Yume Nikki | |
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Developer(s) | Kikiyama |
Engine | RPG Maker 2003 |
Platform(s) | Microsoft Windows |
Release date(s) | June 26, 2004 |
Genre(s) | Adventure |
Mode(s) | Single-player |
Yume Nikki | |
Promotional teaser for the light novel adaptation
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ゆめにっき | |
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Novel | |
Yume Nikki: Anata no Yume ni Watashi wa Inai | |
Written by | Akira |
Illustrated by | Ako Arisaka |
Published by | PHP研究所 |
Published | August 27, 2013 |
Manga | |
Illustrated by | Hitoshi Tomizawa |
Published by | Takeshobo |
Magazine | Manga Life Win+ |
Original run | May 20, 2013 – March 13, 2014 |
Volumes | 10 |
Yume Nikki (ゆめにっき?, lit. Dream Diary) is a surrealistic adventure game by indie Japanese developer Kikiyama. The game was created using RPG Maker 2003, but has few role-playing game (RPG) elements. Players explore the dreams of a hikikomori character named Madotsuki (窓付き?, lit. windowed). Traveling through her dreams, the player encounters surrealistic horror scenes, such as being swallowed by a large red sewer-creature, meeting a disembodied head character known by fans as Uboa (ウボァ?) and a full-screen rotating image of a girl with five arms. The initial version of the game was released on June 26, 2004, with subsequent updates over time, the last occurring in 2007.
Players control a hikikomori named Madotsuki at home in her apartment, the only area she can explore when awake. Though the apartment has a balcony, attempting to open the door to the outside world results in Madotsuki simply shaking her head. Her only means of entertainment are a television, which shows a simple test card when interacted with, and a Famicom-style game console with the game "Nasu" (ナス?, eggplant). There is a dream diary on a writing desk which the player can use to save data.