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X2: The Threat

X2: The Threat
X2 - The Threat Coverart.png
Developer(s) Egosoft
Freeverse Software (Mac OS X version)
Publisher(s) Virtual Programming (OS X)
Linux Game Publishing (Linux)
Distributor(s) Valve Corporation (Steam)
Series X
Engine X2 Engine
Platform(s) Linux, Mac OS X, Windows
Release
  • NA: December 3, 2003
  • PAL: February 6, 2004
July 21, 2006 (Steam)
Genre(s) Space simulation
Mode(s) Single-player
Aggregate score
Aggregator Score
Metacritic 72
Review scores
Publication Score
IGN 7.3/10
GameSpot 7.2/10
Eurogamer 5/10

X2: The Threat (stylized as X²: The Threat) is a space simulation video game developed by Egosoft for Windows, Linux, and Mac OS X. It is part of the X Computer Game Series. It was released in 2003 and is a sequel to X: Beyond the Frontier. Freeverse Software ported the game to Mac OS X in 2004/2005, while Linux Game Publishing produced their Linux port in 2005/2006.

The sequel to this game is X3: Reunion (2005).

As with the originals, X2: The Threat is a Space trading and combat simulator set in the fictional X-Universe, a network of sectors, linked by large space gates. The game features a new graphics engine, a much expanded Universe and 60 different flyable ships, along with a number of new missions available to the player. Unlike the expansion pack, X-Tension, which was almost entirely open-ended, X2: The Threat has a clear background story involving an aggressive alien race known as the Khaak. However, the game remains open-ended and the players are free to pursue the plot at their own pace, if at all.

X2: The Threat was generally well received by critics, with many reviewers praising the graphics and the amount of freedom offered to the player. Common complaints were that X2: The Threat, like its predecessors, was quite slow paced and had a steep learning curve.


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