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Worms: Open Warfare 2

Worms: Open Warfare 2
Wow2-psp-cover.jpg
European cover art for the PlayStation Portable version
Developer(s) Team17
Two Tribes
Publisher(s) THQ
Series Worms
Platform(s) PlayStation Portable, Nintendo DS
Release
  • AU: August 30, 2007 (PSP)
  • EU: August 31, 2007
  • NA: September 4, 2007
  • AU: September 30, 2007 (DS)
Genre(s) Artillery, strategy
Mode(s) Single-player, Multiplayer, online
Aggregate scores
Aggregator Score
GameRankings (PSP) 80.76%
(DS) 80.39%
Metacritic (DS) 81/100
(PSP) 80/100
Review scores
Publication Score
Eurogamer 8/10 (PSP)
GameSpot 7/10
GameSpy 4/5 stars
IGN 8.7/10
Nintendo World Report 9.5/10

Worms: Open Warfare 2 is an artillery and strategy video game and the ninth installment in the Worms series. It was developed by Team17 and Two Tribes, and published by THQ for the PlayStation Portable and Nintendo DS in 2007. It is the sequel to Worms: Open Warfare.

The gameplay of Open Warfare 2 is similar to that of previous games in the series. The game is viewed from a side-scrolling perspective. The player takes control of a team of several worms, and is pitted against other teams of worms under the control of AI (if in Singleplayer) or another Human (if in Multiplayer). Actions are performed in time-limited turns that cycle through each team. The winning team is that which can kill the opposing teams' worms; this can be achieved by using various types of weaponry and tools, availability of which depends on the game mode being played. Battles takes place on randomized, destructible terrain, which are visually distinguished by themes; "Forts" mode takes place on two forts, whose terrain depends on the theme. The player is able to select victory dances and color schemes for their worms, and to make custom race courses or fort maps using the level editor.

The PSP version allows players to select hats for their worms, while the DS version includes some exclusive minigames via the "Laboratory" mode. A demo of the game has been released by download for the PlayStation Portable, and for the Nintendo DS via DS Download Station Vol. 7.

The single player modes of the game are Puzzle, Campaign, Laboratory (DS only), and Training. Puzzle mode consists of over twenty challenges that require the player to complete a specific task, such as reaching an exit point or killing hard-to-reach enemy worms, with limited resources. The campaign is a series of thirty typical gameplay missions (plus 5 buyable missions in the in-game shop) with a basic story. The campaign introduces and moves through each of the landscape environments. Laboratory is unique to the DS. This has four different sets of mini-games which utilize unique characteristics of the DS - one mini-game type has the player flying a worm through a cavern, blowing into the microphone to raise the worm's parachute to clear obstacles. Training consists of a series of three missions designed to familiarize players with the gameplay and control scheme, as well as several "shooting range" levels which give the player unlimited access to every weapon, and allow the player to spawn targets to test the weapons on.


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