Review score | |
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Publication | Score |
PC Gamer (US) | 84% |
World of Aden: Thunderscape is a swords & sorcery role-playing video game for DOS. The game is based on the world described in the fantasy trilogy World of Aden: Thunderscape. The player controls a party with up to six members with skills, spells and equipment.
Strategic Simulations Inc. was the developer of World of Aden: Thunderscape, while Mindscape, Inc. was the publisher. It was released in early 1995; a follow-up, Entomorph, was also released that year. The property was acquired by Kyoudai Games in 2013; the company plans to release a new pen and paper role-playing game for the property.
The world of the Thunder Age has a distinctly steampunk feel. The world has recently and drastically changed from medieval swords-and-sorcery to a mixed renaissance and Industrial Revolution tech level. Flintlocks and muskets are the best weapons an adventurer can hope for, but there are extremely expensive, very powerful machine guns called "storm cannons." The world has also recently fallen under the effects of the "Darkfall", an event causing thousands of demons or "nocturnals" to enter the world, along with Corrupted, those who have made a deal with the forces of the Darkfall for power-and usually a curse of some sort.
Entomorph, while sharing the same setting, is not a sequel.
A pen and paper role-playing game (RPG) was produced by West End Games. In 2013, Kyoudai Games acquired the rights to the game, and plans to publish a new version of the RPG. A year later in March 2014, Kyoudai launch the Core Rulebook of the Campaign Setting for the Pathfinder RPG.
T. Liam McDonald of PC Gamer US wrote, "It's fun, it's different, it's well-done, and it promises great things for the future of this [World of Aden] line." The magazine left its Game of the Year award category for "Best Roleplaying Game" empty in 1995, as the editors believed none of the year's releases were strong enough to deserve it. However, the editors nevertheless highlighted Thunderscape as "a very good game", which "gave us hope for much better games in the future."