Wizkid: The Story of Wizball II | |
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Developer(s) | Sensible Software |
Publisher(s) | Ocean Software |
Producer(s) | Jon Woods |
Programmer(s) | Chris Yates |
Artist(s) | Jon Hare |
Composer(s) | Richard Joseph |
Platform(s) | Amiga, Atari ST, IBM PC |
Release | 1992 |
Mode(s) | Single-player |
Wizkid: The Story of Wizball II is a computer game for the Amiga, Atari ST and IBM PC computers, developed by Sensible Software and released by Ocean Software in 1992.Wizkid is officially the sequel to the earlier game Wizball, developed and released by the same companies.
The story starts after the Wiz and his cat Nifta had restored colours to their world. They were both married (to different spouses, apparently) and had children: the Wiz had a son, Wizkid, and Nifta had eight kittens. All was peaceful and happy until the evil mouse wizard Zark came and kidnapped the Wiz, Nifta, and all the kittens, imprisoning them in different parts of the world. It is Wizkid's job to save them.
Wizkid is a humorous arcade adventure game taking place over nine levels. Each level has a different style, with a different background picture and music. The levels are:
In each level, the player plays the disembodied head of Wizkid, which can fly around the screen in all four directions. The object is to knock various objects on top of enemies, killing them. When all enemies are killed, play proceeds to the next screen, and after all screens have been completed, proceeds to the next level.
In the action parts of the game, two bonus objects are on offer - a nose which allows Wizkid to juggle blocks, and teeth allowing him to grip them (they can even be taken to different screens - taking a large block onto a screen with only small blocks can be advantageous). The teeth are temporary, but failing to complete a level sees you lose either item. A bonus "Crossword 2091" screen is sometimes activated by failing to complete a level, in which the player is presented with a grid and a sequence of words, which must be arranged so as to interlock into a crossword-style arrangement. Completion of this, which involves a fair amount of trial and error, adds $500 to the bank balance.