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Witchaven II: Blood Vengeance

Witchaven II: Blood Vengeance
Witchaven 2.jpg
Cover art
Developer(s) AWE Productions
Capstone Software
Publisher(s) Intracorp Entertainment
Producer(s) James Wheeler
Designer(s) Scott Nixon
James Wheeler
Programmer(s) Les Bird
Joe Abbati
Composer(s) Joe Abbati
Steve Newton
Engine Build engine
Platform(s) MS-DOS
Release May 6, 1996
Genre(s) First-person shooter
Mode(s) Single-player, multiplayer
Review scores
Publication Score
AllGame 2.5/5 stars
CGW 2/5 stars
PC Gamer (US) 58%
PC Zone 72%
Maximum 2/5 stars
PC Player 2/5 stars
PC Action 62%

Witchaven II: Blood Vengeance is a fantasy-themed first-person shooter video game released in 1996 by Capstone Software. The game is a sequel to 1995's Witchaven. Just as its predecessor, it uses Build engine of Duke Nukem 3D fame. It was Capstone's last proprietary game before they and their parent company Intracorp went bankrupt.

In Witchaven II, the player controls the returning knight Grondoval, the hero of the first game, as he is trying to stop an evil witch from carrying a titular blood vengeance in revenge for him having slain her sister in the original game. It received generally mixed or average reviews and was noted for its bizarre ending.

The sequel's gameplay system is very similar but features some other improvements over the first game, such as possibility to wield two weapons (one in each hand) and to hold a shield in the non-weapon hand. Compared with the previous game the level of difficulty was also increased and the graphics were partially refined. Unlike the first game in the series it came with the Build level editor which meant that the players were able to create their own levels. Unlike in the first game, most enemies are men instead of monsters.

Witchaven II takes place after the events of the first game, when the forces of darkness were triumphed over: the witch queen Illwhyrin was destroyed in her lair in the isle of Char and the evil curse was lifted. During the victory party celebrating the destruction of Witchaven, the hero of the game, Grondoval, falls into a slumber. After awaking, he is told by the mysterious female golden dragon named Ikethsti that the great witch Cirae-Argoth, one of the most powerful of Nether-Reaches Order of Witches, has arrived to avenge the death of her sister. An army of demons and Argothonian clansmen has abducted Grondoval's beloved princess Elizabeth and the other people of his homeland Stazhia to exact the titular blood vengeance and now it is only up to Grondoval to try and rescue his countrymen before they will all be gone forever. His new quest is fight his way to find and vanquish Cirae-Argoth, thwarting her plot, and to capture the Horned Skull item which would then contain her evil powers until it could be destroyed. The story is told in the intro sequence and further explained in the game's manual.


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