Winston | |
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Overwatch character | |
First game | Overwatch (2016) |
Voiced by | Crispin Freeman (English) |
Winston is a player character appearing in the 2016 video game Overwatch, a Blizzard Entertainment developed first-person shooter and its related media. Winston is one of the more prominent characters used by Blizzard in Overwatch media outside of the video game; the character made an appearance in the game's cinematic trailer and is the focus of an animated short released by Blizzard.
The character is a genetically engineered gorilla that was part of a larger group of genetically engineered gorillas that was used by the in-universe Horizon Lunar Colony to test the effects of prolonged habitation in space.
Winston was first showcased at Overwatch's BlizzCon 2014 reveal. Winston was noted to be dressed in a heavy white armor and wearing eyeglasses, as well as having an electrically-charged melee attack. American voice actor Crispin Freeman provides the English voice-over for Winston.
Overwatch's Principal Designer Geoff Goodman stated that Winston, and fellow tank character D.Va, were designed to have relatively low damage output because "they are both very mobile and very hard to kill. Every character in the game has strengths and weaknesses, it's part of what makes the teamplay work well." Toward the end of Overwatch's beta period, Winston's shield health was nerfed, due to his "huge hitbox and tiny armor amount."
Winston has a tank role in Overwatch; out of all the tank characters in the game, he is the most agile. Matt Whittaker of Hardcore Gamer expressed that Winston's abilities allow "the best Winston players [to] utilize his abilities to pull opponents off of the objective, freeing teammates to either attack or defend in peace." Although Winston has relatively low damage output, his Tesla Cannon deals close-range damage in a cone that continuously damages any opponent within that cone. The weapon's damage cannot be blocked or deflected. Winston also comes equipped with a jump pack that allows him to reach objectives quickly, get out of battles, and damage any opponent within the vicinity of his landing spot. Winston's second ability, "Barrier Projector", creates a bubble shield capable of taking small amounts of damage before breaking. His "Primal Rage" ultimate ability boosts his health meter to 1000 hitpoints, causes massive amounts of damage to enemies when Winston punches them, and also speeds up the cool-down rate of his jump pack.