Whammy! Push Your Luck | |
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Logo for Whammy! Push Your Luck.
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Created by | FremantleMedia, Bill Carruthers |
Starring |
Paolo Bediones Rufa Mae Quinto |
Country of origin | Philippines |
Original language(s) |
Filipino English |
No. of episodes | 105 |
Production | |
Executive producer(s) | Wilma Galvante |
Running time | 30-45 minutes |
Release | |
Original network | GMA Network |
Original release | October 8, 2007 – February 29, 2008 |
Whammy! Push Your Luck is a GMA Network TV program based on the American game show Press Your Luck and its updated version Whammy! The All-New Press Your Luck. It aired weeknights before 24 Oras on GMA Telebabad. The series, hosted by Paolo Bediones and Rufa Mae Quinto, it ran for 21 weeks from October 8, 2007 to February 29, 2008 forming 105 episodes.
Three contestants compete. Each episode has three rounds: a Big Board round, a question round, and finally another Big Board round for larger stakes. The player with the most money wins.
Contestants started at the game board. Play passed repeatedly down the line of contestants, each taking one spin, for an unlimited number of rounds. This went on until each contestant had either landed on a Whammy, or chosen to stop by "freezing". Each contestant was given P1000 to start the show). Play started with four Whammies on the board and after each round through the contestants, four more are added.
The contents of each space on the "Big Board" changed just under once per second, alternating among the three possible values for each space. One space would be highlighted by lights; the highlight would jump from square to square several times per second. The contestant would press the red button in front of them to stop the board (and would usually yell "Stop!" as they did so). Usually, when the board stopped, the highlighted space would contain either money or a prize; that would be added to the contestant's score. (The score displayed for each contestant included both the cash and the peso value of any prizes they had landed on.) But if the highlighted space contained a Whammy, the contestant would lose all the cash and prizes they had earned, and the contestant's score would fall back to PHP0. An animation would appear on-screen, featuring the Whammy "destroying" the contestant's score in one of a variety of ways, and a Whammy marker would then pop up out of the player's podium. The Whammy was created by computer animation studio WIT Animation, giving it a futuristic CGI-like feel.
The first Big Bucks round's board has cash amounts ranging from PHP1000 to PHP5000, and prizes typically worth several thousand pesos.
Each question round included four questions. Any contestant could buzz in and answer the question, but was not immediately told if his or her answer was right. The other two contestants would then be allowed to guess the correct answer from three multiple choices (the buzz-in contestant's answer plus two alternative answers). If no contestant buzzed in, then the hosts' would read three multiple choice answers, and all three contestants would attempt to guess the correct answer. A correct buzz-in answer earned a contestant three spins for use in the Big Board round; multiple-choice was worth one spin. So a player could earn up to a maximum of twelve spins in a question round (by being the first to buzz in on all four questions, and answering all four correctly), and the maximum for all three would be 20.