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Weapons of Legacy

Weapons of Legacy
Weapons of Legacy coverthumb.jpg
cover of Weapons of Legacy
Author Bruce R. Cordell, Kolja Raven Liquette, and Travis Stout
Genre Role-playing game
Publisher Wizards of the Coast
Publication date
July 2005
Media type Print (Hardback)
Pages 224
ISBN
OCLC 61171314
LC Class GV1469.62.D84 D836 2000

Weapons of Legacy is a supplemental rulebook for the 3.5 edition of the Dungeons & Dragons role-playing game published by Wizards of the Coast.

It introduces weapons that have histories and abilities matching their history, as well as rules governing such weapons in a campaign.

(NOTE: "Legacy weapon" and "Legacy item" are used interchangeably in this article)

Legacy weapons are unique weapons that have been forged or used by legendary beings and are themselves unique in regards to gameplay in that their magical abilities start out locked. Unlocking them requires some sort of sacrifice on the part of the wielder, in varying amounts, referred to as least legacy, lesser legacy, and greater legacy, in order from weakest to strongest.

The sacrifices required vary with each weapon, but they include some sort of permanent reduction in a player's abilities, i.e. loss of maximum hit points, permanent penalties to certain skills or abilities, etc. These penalties end when the wielder forswears the weapon.

If a wielder of a legacy weapon defeats the wielder of a different legacy weapon or artifact with it in combat, the winning legacy weapon inherits an ability from the defeated foe's legacy weapon/artifact.

Weapons of Legacy was written by Bruce R. Cordell, Kolja Raven Liquette, and Travis Stout, and was published in July 2005. Cover art was by Henry Higginbotham, with interior art by Steven Belledin, Dennis Crabapple, Jeff Easley, Wayne England, Fred Hooper, Doug Kovacs, David Martin, Jim Nelson, William O'Connor, Michael Phillippi, Wayne Reynolds, Dan Scott, and Franz Vohwinkel.


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