WCW SuperBrawl Wrestling | |
---|---|
Developer(s) | Beam Software |
Publisher(s) | Fujisankei Communications International |
Producer(s) | Steve French |
Designer(s) | Steve French |
Programmer(s) | Jason Bell Andrew Davie David Pentecost Graeme Scott |
Artist(s) | Steve French Peter Commins Justin Muir |
Composer(s) | Marshall Parker |
Platform(s) | Super NES |
Release |
|
Genre(s) | Fighting, Sports |
Mode(s) |
Single-player Multiplayer |
WCW SuperBrawl Wrestling is a wrestling video game released for the Super Nintendo Entertainment System in 1994. The third World Championship Wrestling (WCW) video game, it is named after the pay-per-view SuperBrawl. It was the only WCW game to be released on the Super NES, and the last to be produced by FCI.
The roster consists of the top WCW superstars of that time each with his own signature move. The lineup includes:
Barry Windham
"Flyin" Brian Pillman
"The Natural" Dustin Rhodes
Johnny B. Badd
"Nature Boy" Ric Flair
Rick Rude
Rick Steiner
Ricky "The Dragon" Steamboat
"All American" Ron Simmons
Scott Steiner
Sting
Vader
The gameplay takes place from a ¾ overhead perspective. Each wrestler shares a moveset in the game, with the exception of their signature moves. Every character performs a variety of suplexes, a backbreaker, a tombstone piledriver, an atomic drop, various diving attacks, and a variety of kicks, punches, elbow, and forearm shots. Several finishing moves have a similar appearance to "weak" moves that are done in the beginning of a wrestling match; like Dustin Rhodes' Bulldog and Johnny B. Badd's basic left hook.