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Visual short-term memory


In the study of vision, visual short-term memory (VSTM) is one of three broad memory systems including iconic memory and long-term memory. VSTM is a type of short-term memory, but one limited to information within the visual domain.

The term VSTM refers in a theory-neutral manner to the non-permanent storage of visual information over an extended period of time. The visuospatial sketchpad is a VSTM subcomponent within the theoretical model of working memory proposed by Alan Baddeley. Whereas iconic memories are fragile, decay rapidly, and are unable to be actively maintained, visual short-term memories are robust to subsequent stimuli and last over many seconds. VSTM is distinguished from long-term memory, on the other hand, primarily by its very limited capacity.

The introduction of stimuli which were hard to verbalize, and unlikely to be held in long-term memory, revolutionized the study of VSTM in the early 1970s (Cermak, 1971; Phillips, 1974; Phillips & Baddeley, 1971). The basic experimental technique used required observers to indicate whether two matrices (Phillips, 1974; Phillips & Baddeley, 1971), or figures (Cermak, 1971), separated by a short temporal interval, were the same. The finding that observers were able to report that a change had occurred, at levels significantly above chance, indicated that they were able to encode aspect of the first stimulus in a purely visual store, at least for the period until the presentation of the second stimulus. However, as the stimuli used were complex, and the nature of the change relatively uncontrolled, these experiments left open various questions, such as: (1) whether only a subset of the perceptual dimensions comprising a visual stimulus are stored (e.g., spatial frequency, luminance, or contrast); (2) whether perceptual dimensions are maintained in VSTM with greater fidelity than others; and (3) the nature by which these dimensions are encoded (i.e., are perceptual dimensions encoded within separate, parallel channels, or are all perceptual dimensions stored as a single bound entity within VSTM?).

Much effort has been dedicated to investigating the capacity limits of VSTM. In a typical change-detection task, observers are presented with two arrays, composed of a number of stimuli. The two arrays are separated by a short temporal interval, and the task of observers is to decide if the first and second arrays are identical, or whether one item differs across the two displays (e.g., Luck & Vogel, 1997). Performance is critically dependent on the number of items in the array. While performance is generally almost perfect for arrays of one or two items, correct responses invariably decline in a monotonic fashion as more items are added. Different theoretical models have been put forward to explain limits on VSTM storage, and distinguishing between them remains an active area of research.


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