Author | David "Zeb" Cook |
---|---|
Publisher | TSR |
Publication date
|
1991 |
Vikings Campaign Sourcebook is an accessory for the Advanced Dungeons & Dragons fantasy role-playing game.
This book begins with a brief chapter on Viking history and ends with chapters on Viking culture and geopolitics. The book introduces the concept of Gifts, special talents bestowed upon human characters by the Norns (Fates) at birth. If a player chooses to play a human character, he rolls on the Character Gifts Table, which gives him a chance that he will receive a permanent penalty or bonus. Vikings who aren't human are probably trollborn, a new racial type exclusive to this supplement. Trollborn are a repulsive combination of human and troll, with exceptional strength, constitution, and intelligence scores, but lower than average wisdom and charisma. They are denied Gifts but are endowed with infravision.
Cultural restrictions forbid the use of certain character classes. Specifically, Vikings can not be paladins, clerics, druids, or wizards. Fighters, rangers, thieves, bards, and specialist mages are allowed, with minor restrictions. To balance these restrictions, two new character classes are introduced. The first is the berserker, a hot-tempered warrior given to spontaneous bursts of rage. After working himself into a frenzy, the berserker gains bonuses to various attributes, which persist for a number of rounds and so long as the berserker directs his rage against a particular enemy. The second new class is the runecaster, a magic-wielding warrior with the ability to carve intricate runic designs on inanimate objects, imbuing them with a variety of powers. Additional fantasy elements include a selection of new magical items, and a chapter full of new monsters including the linnorm, the havmand, and the thursir.