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Vertically scrolling video game


A vertically scrolling video game or vertical scroller is a video game in which the player views the field of play principally from a top-down perspective, while the background scrolls from the top of the screen to the bottom (or, less often, from the bottom to the top) to create the illusion that the player character is moving in the game world.

Continuous vertical scrolling is designed to suggest the appearance of constant forward motion, such as driving. The game sets a pace for play, and the player must react quickly to the changing environment.

In the 1970s, most vertically scrolling games involved driving. The first vertically scrolling video game was Taito's Speed Race, released in November 1974. Atari's Hi-way was released eleven months later in 1975. Rapidly there were driving games that combined vertical, horizontal, and even diagonal scrolling, making the vertical-only distinction less important. Both Atari's Super Bug (1977) and Fire Truck (1978) feature driving with multidirectional scrolling. Sega's Monaco GP (1979) is a vertical-only scrolling racing game, but in color.

One of the first non-driving vertically scrolling games is Atari Football (1978). Scrolling prevents the entire field from having to fit on the screen at once.

Another early concept to make frequent use of vertical scrolling is skiing. Street Racer (1977), one of the launch titles for the Atari 2600, includes a slalom game in which the gates move down an otherwise empty playfield to give the impression of vertical scrolling. Magnavox published Alpine Skiing! in 1979 for their Odyssey² game console. In 1980, the same year Activision published Bob Whitehead's Skiing for the Atari 2600, Mattel published a different slalom game, also called Skiing, for their Intellivision console. In 1981 Taito published Alpine Ski, an arcade game with three modes of play: an alpine ski course with various obstacles, a slalom course, and a ski jumping ramp.


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