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Vampire: The Requiem

Vampire: The Requiem
Vampreq c.jpg
Vampire: The Requiem first edition cover
Designer(s) Ari Marmell, C.A. Suleiman, Dean Shomshak; Justin Achilli, Philippe R. Boulle, Bill Bridges, Dean Burnham, Ken Cliffe, Michael Lee, Chris McDonough, Ethan Skemp, Richard Thomas, Mike Tinney, Stephan Wieck, Stewart Wieck, Fred Yelk, Aaron Voss, Pauline Benney
Publisher(s) White Wolf, Onyx Path
Publication date August 2004 (First Edition), December 2013 (Second Edition)
Genre(s) Modern Gothic
System(s) Storytelling System

Vampire: The Requiem is a role-playing game published by White Wolf, Inc. for the Chronicles of Darkness setting, and the successor to the Vampire: The Masquerade line. Although it is an entirely new game, rather than a continuation of the previous editions, it uses many elements from the old game including some of the clans and their powers. In the first edition, it required the World of Darkness corebook for use, and was released alongside it in Augus 2004.

In December 2013 a supplement titled Blood and Smoke: The Strix Chronicle was released, adding a default world setting and significantly revising certain aspects of the game to bring them in line with the upcoming changes to the core rules of the new World of Darkness. At GenCon 2014, it was announced that Blood and Smoke would be re-branded as Vampire: the Requiem, Second Edition, with a new cover, index and very minor changes in November 2014. This release in both its forms was a stand-alone game, able to be played with no other books as references.

White Wolf combined their new World of Darkness setting and rule system in a single game book, The World of Darkness (2004), and simultaneously released Vampire: The Requiem (2004), a sourcebook that supplemented The World of Darkness by offering up all the rules needed to play a vampire in the setting. The first Storytelling Adventure System adventure was Will Hindmarch's The Resurrectionists (2007) for Vampire: the Requiem.Greg Stolze was working on Vampire: The Requiem when he developed the One-Roll Engine for Godlike (2002). In 2015, the "new" World of Darkness was rebranded as the Chronicles of Darkness by White Wolf Publishing, in an effort to further differentiate the setting from the Classic World of Darkness.


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