Original author(s) | RAD Game Tools and Valve |
---|---|
Initial release | March 12, 2014 |
Development status | Alpha |
Written in | C++ |
Operating system | Linux, Microsoft Windows |
Type | Debugger |
License | MIT License |
Website | github |
VOGL is a debugger for the OpenGL rendering API intended to be used in the development of video games. VOGL was originally written at RAD Game Tools and Valve Corporation. VOGL is free and open-source software subject to the terms of the MIT License.
There is a graphical front-end implementing Qt5-based GUI widgets.
VOGL was initially released with support for Linux kernel-based operating systems only, but on April 23, 2014, additional support for Microsoft Windows was released to the public, further pursuing Valve's strategy of cross-platform game development and distribution.
VOGLperf is a benchmarking tool for Linux OpenGL games.