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TwinBee (series)

TwinBee
Genres Scrolling shooter
Developers Konami
Arika (3DS Classic)
Publishers Konami
Nintendo (3DS eShop)
Platforms Arcade, NES, MSX, SNES, Game Boy, PlayStation, Sega Saturn, PlayStation Portable, PC Engine, Sharp X68000, Game Boy Advance, Nintendo DS, mobile phones, i-Revo, iPhone OS, Android, Wii, 3DS and Wii U's Virtual Console, PC (EGG Project).
First release TwinBee
March 5, 1985
Latest release Line GoGo! TwinBee
May 20, 2013

TwinBee (ツインビー?) is a video game series composed primarily of cartoon-themed vertical-scrolling shoot-'em-up games produced by Konami that were released primarily in Japan. The series originated as a coin-operated video game simply titled TwinBee in 1985, which was followed by several home versions and sequels. The character designs of almost every game in the series since Detana!! TwinBee in 1991 were provided by Japanese animator Shuzilow HA (Jujiro Hamakawa), who also planned and supervised most of the subsequent installments in the TwinBee series. The series also inspired a radio drama adaptation that lasted three seasons in Japan, as well as an anime adaptation.

The series centers around a blue bee-shaped anthropomorphic spacecraft named TwinBee, who is usually accompanied by a pink "female" counterpart known as WinBee. In most games, the first player controls TwinBee while WinBee is controlled by the second player. A third ship also exists named GwinBee, a green counterpart to TwinBee and WinBee who in most games serves as a power-up, but in some instances also appear as a third playable spacecraft. In contrast to the series sci-fi theme of Konami's Gradius series, the fictional universe of the TwinBee series is set in a cartoon-like world featuring several kinds of anthropomorphic creatures in addition to regular human characters. The player control their spacecraft in most games shooting or punching at airborne enemies while literally throwing bombs on ground ones similarly to Namco's Xevious. The main power-ups in the TwinBee are yellow bells that the player can uncover by shooting at the floating clouds. The player must shoot these bells to keep them afloat and after shooting them a number of times, they will change colors, allowing the player to add new abilities to their spacecraft.


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